A mod, reasonably sort of a mod manager, that stops conflicts with mods that alter rendering, recipes, add entities, gui, smeltables or fuel. If you’re a modder, be at liberty to decompile this and find out how to form mods work with it. Inherit BaseMod and override any strategies as necessary. The mod’s main category file ought to be prefixed with ‘mod_’. scan the Javadoc for data on strategies out there.

Installation ModLoader:

1.6.x and up

1. Run the latest laucher and download 1.6.2.
2. Go to %appdata%/.minecraft/verisions.
3. Copy the directory named 1.6.2 and paste as 1.6.2ML (you may however you please, but every thing must match) so there are now two copies.
4. Enter new directory and rename the jar and json files to match the directory.
5. Open the json file in your prefered Notepad program and change:
“id”: “1.6.2″,

”id”: “1.6.2ML”,
6. Now with the jar you should to the steps below starting at number 3.
1.5.x and below


Open up %appdata%, if you don’t know how to do this, start>run, then type in %appdata%.
Browse to .minecraft/bin.
Open up minecraft.jar with WinRAR or 7zip.
Drag and drop the necessary files into the jar.
Delete the META-INF folder in the jar.
Run Minecraft, enjoy.

Go to Applications>Utilities and open terminal.
Type in the following, line by line:
cd ~
mkdir mctmp
cd mctmp
jar xf ~/Library/Application Support/minecraft/bin/minecraft.jar
Outside of terminal, copy all the files and folders into the mctmp directory.
Back inside terminal, type in the following:
jar uf ~/Library/Application Support/minecraft/bin/minecraft.jar ./
cd ..
rm -rf mctmp
Run Minecraft!
Download: Modloader
More Mods: Minecraft Mods
Homepage: Minecraft Mods, Minecraft Texture Packs, Tools and Maps